Poker Chip

Casino poker chips are special tokens representing a fixed amount of money. In the gaming industry they are more generally referred to as Checks or Cheques; the difference being that a 'chip' caries no value, such as those used for roulette vs. a 'cheque' which carries a specific value and can be cashed in for money.

The vast majorities of authentic casino chips are 'clay' chips but can be more accurately described as compression molded chips. Contrary to popular belief no gaming chip going as far back as the 1950s have been 100% clay. Modern clay chips are a composition of materials more durable than clay alone. At least some percentage of the chips is of an earthen material such as sand, chalk and or clay similar to that found in cat litter. The process used to make these chips is a trade secret, very expensive, time consuming and varies slightly by manufacturer. Additionally, the edge spots or inserts, as they are sometimes called, are not painted on as they can sometimes appear to be. In fact they are areas where the clay has been punched out of the chip and then replaced by hand with a new piece of clay of an alternate color; it would then be at this point the chip is placed under extreme pressure and heat, approximately 10,000 psi 70 MPa at 300 °F 150 °C , hence the term compression molded Chips .

The printed graphics on clay chips is called an inlay. Inlays are typically made of paper and are then covered with a thin film of plastic which is applied to the chip prior to the compression molding process. During the molding process the inlay becomes permanently affixed to the chip and cannot be removed from the chip without destroying it.

Ceramic chips such as those made by ChipCo International were introduced in the mid 1980s as an alternative to clay chips and are still very common in casinos as well as being readily available to the home market. Ceramic chips are often referred to as clay or clay composite but they are in fact solid white, injection molded, ceramic disks, which are simply printed on.

Bud Jones are an alternate style of chip and are one of the very few injection molded plastic chips used in casinos. They are produced by Gaming Products International and are not produced for the home market.

The chips used in American casinos rarely weigh more than 10 grams and are usually between 8.5 and 10 g. There is no official weight however and some, particularly coin-inlaid chips, can weigh more. The chips sold for home use vary substantially more, sometimes weighing as much as 13.5 g, depending on manufacturer and construction.

Common designs for home use depict the six faces of a die or the suit symbols around the edge on the face of the chip. They are typically manufactured with injection molding technology using ABS plastic. Some chips are molded around a small metal disc, called a slug, for weight.

European chips often come in Mother of Pearl. The higher value chips are often shaped like plaques.

Colors

Typically colors found in home sets include red, white, blue and sometimes black; however, more recently a wide assortment of colors have become readily available, particularly in lower-quality ABS type chips.

$2.50 chips are almost exclusively used for blackjack tables, since a natural a 21 on the first two cards dealt to a player typically pays 3:2 and most wagers are in increments of $5. However, the Tropicana Casino in Atlantic City, New Jersey has used pink chips in $7.50-$15 and $10-$20 poker games. Low-denomination yellow chips can vary in value: $20 by statute in Atlantic City and Illinois which, oddly, also uses mustard yellow $0.50 chips ; $5 at most Southern California poker rooms; $2 at Foxwoods' poker room in Ledyard, Connecticut and at Casino del Sol in Tucson, Arizona; and $0.50 at Potawatomi Casino in Milwaukee, Wisconsin. Blue chips are occasionally used for $10, most notably by statute in Atlantic City. In Las Vegas and California, most casinos use blue or white for $1 chips.

Chips are commonly available in $1000 denominations, depending on the wagering limits of the casino in question. Such chips are often yellow or orange and of a large size. Las Vegas, Atlantic City, and other areas, which permit high wagers typically, have chips available in $5000, $10000, $25000, and higher denominations; the colors for these vary widely.

Each casino has a unique set of chips, even if the casino is part of a larger company. This distinguishes a casino's chips from others, since each chip and token on the gaming floor has to be backed up with the appropriate amount of cash. In addition, with the exception of Nevada, casinos are not permitted to honor another casino's chips.

The security features of casino chips are numerous. Artwork is of a very high resolution or of photographic quality. Custom color combinations on the chip edge spots are usually distinctive to a particular casino. Certain chips incorporate RFID technology, such as those at the new Wynn Casino in Las Vegas.

Counterfeit chips are rare. High levels of surveillance, along with staff familiarity with chip design and coloring, make passing fake chips difficult. Casinos, though, are prepared for this situation. According to one report, a Canadian casino removed all chips from the gaming floor and replaced them with new sets with alternative markings, which resulted in the arrest of the attempted counterfeiters.

Casino chips used in tournaments are usually much cheaper and much simpler in design. Because the chips have no cash value, usually chips are designed with a single color usually differing in shade or tone from the version on the casino floor, a smaller diameter, and a basic mark on the interior to distinguish denominations; however, at certain events such as the World Series of Poker or other televised poker , chips approach quality levels of chips on the floor.

Wheel of Fortune

Wheel of Fortune is a television game show originally devised by Merv Griffin which runs in local editions around the world. It involves three contestants competing against each other to solve a word puzzle. The name of the show comes from the large wheel of fortune that determines the dollar amounts and prizes won. Traditional slot machines are coin-operated machines with three or more reels, which spin when a lever on the side of the machine is pulled. The machines include a currency detector that validates the coin or money inserted to play. The machine typically pays off based on patterns of symbols visible on the front of the machine when it stops. Modern computer technology has resulted in many variations on the slot machine concept. Today, slot machines have become one of the most popular attractions in casinos. Wheel of Fortune Slot machines combine the fun of the moderm slot machines with the spinning the prize wheel. A wheel of futune slot machine can be found at many casinos in the United States. The Wheel of Fortune® Bingo to a 5-cent machine, to Wheel of Fortune®, available as a $5 token machine are IGT MegaJackpots™ have produced hundreds of millionaires, and have awarded more than $3 billion in major jackpots.

Mahjong

Mahjong, sometimes spelled Mah Jongg, is a game that originated in China, commonly played by four players with some three-player variations found in Korea and Japan. The four player table version should not be confused with the popular Western single player tile matching computer game Mahjong solitaire, which is a recent invention and completely different from the table game. Similar to the Western card game rummy, mahjong is a game of skill, strategy and calculation and involves a certain degree of chance. In Asia, mahjong is also popularly played as a gambling game though it may just as easily be played recreationally.

The game is played with a set of 136 tiles based on Chinese characters and symbols, although some regional variations use a different number of tiles. In most variations, each player begins by receiving thirteen tiles. In turn players draw and discard tiles until they complete a legal hand using the fourteenth drawn tile to form four groups melds and a pair head. There are fairly standard rules about how a piece is drawn, stolen from another player melded, the use of basic numbered tiles and honours winds and dragons, the kinds of melds, and the order of dealing and play. However there are many regional variations in the rules; in addition, the scoring system, the minimum hand necessary to win varies significantly based on the local rules being used.

All tiles are placed face down on the table and are shuffled. By convention all players should participate in shuffling using both hands moving the pieces around the table, loudly, for a lengthy period. There is no fixed rule on how to deal or how to treat tiles which flip over during shuffle, though possible solutions include turning back over the pieces at the moment they are seen, turning over all revealed pieces at intervals or doing so at the end of the shuffling and forming of the wall.

Each player then stacks a row of 18 tiles two tiles high in front of him for a total of 36 tiles. Players then push each side of their tiles together to form a square wall.

The dealer throws three dice and sums up the total. Counting counterclockwise so that the dealer is 1 or 5, 9, 13, 17, so that south is 2 or 6, 10, 14, 18, etc., a player's quarter of the wall is chosen. Using the same total on the dice, the player then counts the stacks of tiles from right to left. Starting from the left of the stacks counted, the dealer takes four tiles to himself, and players in counterclockwise order take blocks of four tiles until all players have 12 tiles, so that the stacks decrease clockwise. Each player then takes one last tile to make a 13-tile hand. Dealing does not have to be this formal and may be done quite differently based on house rules.

Each player now sets aside any flowers or seasons they may have drawn and takes replacement pieces from the wall.

The dealer takes the next piece from the wall, adds it to his hand. If this does not complete a legal hand, he then discards a piece throwing it into the middle of the wall with no particular order in mind.

Local play on the street in Lanzhou

Each player takes a turn picking up a tile from the wall and then discarding a tile by throwing it into the centre and, if desired, announcing out loud what the piece is. Play continues this way until one player has a legal hand. At this point a player will call out mahjong and reveal their hand. There are four different ways that this order of play can be interrupted which is mentioned below.

During play, the number of tiles maintained by each player should always be thirteen tiles meaning in each turn a tile must be picked up and another discarded. Not included in the count of thirteen tiles are flowers and seasons set to the side and the fourth added piece of a kong mentioned below. If a player is seen to have more or less than thirteen tiles in their hand outside of their turn they are penalised.

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